Appendix A
Quick Reference
Every number in the handbook, on one page. Nothing gated — this page opens fully.
Step 01 of 01 · Appendix A
Core formulae
The numbers you will look up most often.
| Rule | Value |
|---|---|
| Starting Level / BST | Level 1 / 20 BST |
| Stat Points per Level | +5 |
| First Rank threshold | 150 BST at Level 27 |
| Rank band size | 150 BST |
| Normal attack damage | 1 Health |
| Offensive Skill damage | 2 Health |
| Ultimate damage | 3 Health or equivalent |
| Turn | 2 General + 1 Movement/Dodge |
| Block / Dodge limit | Normally 1 Block + 1 Dodge per turn |
| Breakthrough Perk | 1,200 XP each |
| Time scale | 6 real months = 1 in-world year |
| Company PC cap | 7 members |
| Proving contracts | 5 recognized contracts |
Rank & Level Cost
| Rank | BST | Levels | XP / Level |
|---|---|---|---|
| Ordinary | 20–149 | 1–26 | 100 |
| Trained | 150–299 | 27–56 | 150 |
| Exceptional | 300–449 | 57–86 | 250 |
| Superhuman | 450–599 | 87–116 | 400 |
| Legendary | 600–749 | 117–146 | 600 |
| Mythic | 750+ | 147+ | 800 |
Stat Margin
| Gap | Band |
|---|---|
| 0–5 | Comparable |
| 6–10 | Advantage |
| 11–20 | Strong |
| 21–35 | Dominant |
| 36–50 | Overwhelming |
| 51+ | Outclassed |
Resource Summary
| Band | Health (VIT) | Stamina (VIT+DEX) | Mana (MIN+SPI) |
|---|---|---|---|
| 0–9 | 5 | 4 | 4 |
| 10–24 | 6 | 5 | 5 |
| 25–44 | 7 | 6 | 6 |
| 45–69 | 8 | 7 | 7 |
| 70–99 | 9 | 8 | 8 |
| 100–134 | 10* | 9 | 9 |
| 135+ | 10* | 10 | 10 |
* Health reaches 10 at VIT 100+ and does not continue scaling normally beyond 10; approved temporary effects may reach 12.
Chapter complete
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