AlandriaSystems Handbook 0/19

Appendix A

Quick Reference

Every number in the handbook, on one page. Nothing gated — this page opens fully.

Step 01 of 01 · Appendix A

Core formulae

The numbers you will look up most often.

RuleValue
Starting Level / BSTLevel 1 / 20 BST
Stat Points per Level+5
First Rank threshold150 BST at Level 27
Rank band size150 BST
Normal attack damage1 Health
Offensive Skill damage2 Health
Ultimate damage3 Health or equivalent
Turn2 General + 1 Movement/Dodge
Block / Dodge limitNormally 1 Block + 1 Dodge per turn
Breakthrough Perk1,200 XP each
Time scale6 real months = 1 in-world year
Company PC cap7 members
Proving contracts5 recognized contracts

Rank & Level Cost

RankBSTLevelsXP / Level
Ordinary20–1491–26100
Trained150–29927–56150
Exceptional300–44957–86250
Superhuman450–59987–116400
Legendary600–749117–146600
Mythic750+147+800

Stat Margin

GapBand
0–5Comparable
6–10Advantage
11–20Strong
21–35Dominant
36–50Overwhelming
51+Outclassed

Resource Summary

BandHealth (VIT)Stamina (VIT+DEX)Mana (MIN+SPI)
0–9544
10–24655
25–44766
45–69877
70–99988
100–13410*99
135+10*1010

* Health reaches 10 at VIT 100+ and does not continue scaling normally beyond 10; approved temporary effects may reach 12.